Searched refs:IAudioFlinger (Results 1 – 10 of 10) sorted by relevance
97 class BpAudioFlinger : public BpInterface<IAudioFlinger>101 : BpInterface<IAudioFlinger>(impl) in BpAudioFlinger()111 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in createTrack()146 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in createRecord()179 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in sampleRate()190 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in format()199 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in frameCount()208 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in latency()217 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterVolume()226 data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor()); in setMasterMute()[all …]
40 sp<IAudioFlinger> AudioSystem::gAudioFlinger;47 const sp<IAudioFlinger> AudioSystem::get_audio_flinger() in get_audio_flinger()49 sp<IAudioFlinger> af; in get_audio_flinger()71 gAudioFlinger = interface_cast<IAudioFlinger>(binder); in get_audio_flinger()90 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getAudioFlingerClient()118 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in muteMicrophone()125 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in isMicrophoneMuted()133 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterVolume()141 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in setMasterMute()149 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getMasterVolume()[all …]
112 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in set()422 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryNumberEffects()429 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in queryEffect()439 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in getEffectDescriptor()455 const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); in newEffectUniqueId()
53 "IAudioFlinger.cpp",
662 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createRecord_l()663 IAudioFlinger::CreateRecordInput input; in createRecord_l()664 IAudioFlinger::CreateRecordOutput output; in createRecord_l()
1398 const sp<IAudioFlinger>& audioFlinger = AudioSystem::get_audio_flinger(); in createTrack_l()1433 IAudioFlinger::CreateTrackInput input; in createTrack_l()1469 IAudioFlinger::CreateTrackOutput output; in createTrack_l()
30 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in loadHwModule()47 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openOutput()59 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openDuplicateOutput()69 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeOutput()79 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in suspendOutput()90 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in restoreOutput()107 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in openInput()118 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in closeInput()136 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in invalidateStream()167 sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); in moveEffects()
49 class IAudioFlinger; variable114 static const sp<IAudioFlinger> get_audio_flinger();550 static sp<IAudioFlinger> gAudioFlinger;
47 class IAudioFlinger : public IInterface519 class BnAudioFlinger : public BnInterface<IAudioFlinger>