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Searched refs:LVDBE_MEMREGION_SCRATCH (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bass/src/
DLVDBE_Init.c113 pMemoryTable->Region[LVDBE_MEMREGION_SCRATCH].Size = ScratchSize; in LVDBE_Memory()
114 pMemoryTable->Region[LVDBE_MEMREGION_SCRATCH].Alignment = LVDBE_SCRATCH_ALIGN; in LVDBE_Memory()
115 pMemoryTable->Region[LVDBE_MEMREGION_SCRATCH].Type = LVDBE_SCRATCH; in LVDBE_Memory()
116 pMemoryTable->Region[LVDBE_MEMREGION_SCRATCH].pBaseAddress = LVM_NULL; in LVDBE_Memory()
DLVDBE_Private.h60 #define LVDBE_MEMREGION_SCRATCH 3 /* Offset to data scratch memory region */ macro
DLVDBE_Process.c82 (LVM_INT32 *) pInstance->MemoryTable.Region[LVDBE_MEMREGION_SCRATCH].pBaseAddress; in LVDBE_Process()
208 (LVM_FLOAT *)pInstance->MemoryTable.Region[LVDBE_MEMREGION_SCRATCH].pBaseAddress; in LVDBE_Process()
/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
DLVM_Init.c871 …DBE_MemTab.Region[LVDBE_MEMREGION_SCRATCH].pBaseAddress = (void *)InstAlloc_AddMember(&All… in LVM_GetInstanceHandle()