Searched refs:LayerHandle (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/services/surfaceflinger/Scheduler/ |
D | LayerHistory.h | 41 class LayerHandle { 43 LayerHandle(LayerHistory& lh, int64_t id) : mId(id), mLayerHistory(lh) {} in LayerHandle() function 44 ~LayerHandle() { mLayerHistory.destroyLayer(mId); } in ~LayerHandle() 56 std::unique_ptr<LayerHandle> createLayer(const std::string name, float maxRefreshRate); 59 void insert(const std::unique_ptr<LayerHandle>& layerHandle, nsecs_t presentTime, bool isHdr); 61 void setVisibility(const std::unique_ptr<LayerHandle>& layerHandle, bool visible);
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D | LayerHistory.cpp | 48 std::unique_ptr<LayerHistory::LayerHandle> LayerHistory::createLayer(const std::string name, in createLayer() 54 return std::make_unique<LayerHistory::LayerHandle>(*this, id); in createLayer() 70 void LayerHistory::insert(const std::unique_ptr<LayerHandle>& layerHandle, nsecs_t presentTime, in insert() 95 void LayerHistory::setVisibility(const std::unique_ptr<LayerHandle>& layerHandle, bool visible) { in setVisibility()
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D | Scheduler.h | 149 std::unique_ptr<scheduler::LayerHistory::LayerHandle> registerLayer(std::string const& name, 154 const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, 158 const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, bool visible);
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D | Scheduler.cpp | 320 std::unique_ptr<scheduler::LayerHistory::LayerHandle> Scheduler::registerLayer( in registerLayer() 332 const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, in addLayerPresentTimeAndHDR() 338 const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, bool visible) { in setLayerVisibility()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | LayerHistoryTest.cpp | 38 std::unique_ptr<LayerHistory::LayerHandle> testLayer = in TEST_F() 62 std::unique_ptr<LayerHistory::LayerHandle> testLayer = in TEST_F() 76 std::unique_ptr<LayerHistory::LayerHandle> test30FpsLayer = in TEST_F() 89 std::unique_ptr<LayerHistory::LayerHandle> testLayer = in TEST_F() 92 std::unique_ptr<LayerHistory::LayerHandle> test30FpsLayer = in TEST_F() 95 std::unique_ptr<LayerHistory::LayerHandle> testLayer2 = in TEST_F()
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/frameworks/native/services/surfaceflinger/ |
D | Layer.h | 905 std::unique_ptr<scheduler::LayerHistory::LayerHandle> mSchedulerLayerHandle;
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