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Searched refs:MapUint32Uint32 (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DMapUnittestProto3.cs251 public pbc::MapField<uint, uint> MapUint32Uint32 { property in Google.Protobuf.TestProtos.TestMap
410 if (!MapUint32Uint32.Equals(other.MapUint32Uint32)) return false; in Equals()
433 hash ^= MapUint32Uint32.GetHashCode(); in GetHashCode()
1042 public pbc::MapField<uint, uint> MapUint32Uint32 { property in Google.Protobuf.TestProtos.TestArenaMap
1181 if (!MapUint32Uint32.Equals(other.MapUint32Uint32)) return false; in Equals()
1202 hash ^= MapUint32Uint32.GetHashCode(); in GetHashCode()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs1402 public pbc::MapField<uint, uint> MapUint32Uint32 { property in Conformance.TestAllTypes
2151 if (!MapUint32Uint32.Equals(other.MapUint32Uint32)) return false; in Equals()
2266 hash ^= MapUint32Uint32.GetHashCode(); in GetHashCode()