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Searched refs:MessageSetWireFormat (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Reflection/
DFieldDescriptor.cs318 … null && ContainingType.Proto.Options != null && ContainingType.Proto.Options.MessageSetWireFormat) in CrossLink()
DDescriptor.cs3432 public bool MessageSetWireFormat { property in Google.Protobuf.Reflection.MessageOptions
3532 if (MessageSetWireFormat != other.MessageSetWireFormat) return false; in Equals()
3543 if (MessageSetWireFormat != false) hash ^= MessageSetWireFormat.GetHashCode(); in GetHashCode()
3558 if (MessageSetWireFormat != false) { in WriteTo()
3560 output.WriteBool(MessageSetWireFormat); in WriteTo()
3580 if (MessageSetWireFormat != false) { in CalculateSize()
3601 if (other.MessageSetWireFormat != false) { in MergeFrom()
3602 MessageSetWireFormat = other.MessageSetWireFormat; in MergeFrom()
3625 MessageSetWireFormat = input.ReadBool(); in MergeFrom()