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Searched refs:NoLocaleStrtod (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/io/
Dstrtod.h44 double NoLocaleStrtod(const char* str, char** endptr);
Dstrtod.cc78 double NoLocaleStrtod(const char* text, char** original_endptr) { in NoLocaleStrtod() function
Dtokenizer.cc903 double result = NoLocaleStrtod(start, &end); in ParseFloat()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.cc4300 io::NoLocaleStrtod(proto.default_value().c_str(), &end_pos)); in BuildFieldOrExtension()
4312 io::NoLocaleStrtod(proto.default_value().c_str(), &end_pos); in BuildFieldOrExtension()