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Searched refs:QualifiedFileLevelSymbol (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/cpp/
Dcpp_helpers.h154 string QualifiedFileLevelSymbol(const string& package, const string& name);
Dcpp_helpers.cc458 string QualifiedFileLevelSymbol(const string& package, const string& name) { in QualifiedFileLevelSymbol() function
Dcpp_file.cc579 string add_desc_name = QualifiedFileLevelSymbol( in GenerateBuildDescriptors()