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Searched refs:QueueEntry (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerStreamListener.h48 struct QueueEntry { struct
65 List<QueueEntry> mQueue;
DNuPlayerStreamListener.cpp56 QueueEntry entry; in queueBuffer()
78 QueueEntry entry; in issueCommand()
113 QueueEntry *entry = &*mQueue.begin(); in read()
DNuPlayerRenderer.h140 struct QueueEntry { struct
156 List<QueueEntry> mAudioQueue;
157 List<QueueEntry> mVideoQueue;
287 void flushQueue(List<QueueEntry> *queue);
DNuPlayerRenderer.cpp552 QueueEntry entry; in onMessageReceived()
886 QueueEntry *entry; // will be valid after while loop if hasEOS is set. in fillAudioBuffer()
959 List<QueueEntry>::iterator it = mAudioQueue.begin(), itEOS = it; in drainAudioQueueUntilLastEOS()
963 QueueEntry *entry = &*it++; in drainAudioQueueUntilLastEOS()
1031 QueueEntry *entry = &*mAudioQueue.begin(); in onDrainAudioQueue()
1265 QueueEntry &entry = *mVideoQueue.begin(); in postDrainVideoQueue()
1329 QueueEntry *entry = &*mVideoQueue.begin(); in onDrainVideoQueue()
1492 QueueEntry entry; in onQueueBuffer()
1574 QueueEntry entry; in onQueueEOS()
1686 void NuPlayer::Renderer::flushQueue(List<QueueEntry> *queue) { in flushQueue()
[all …]
/frameworks/av/media/libmediaplayer2/nuplayer2/
DNuPlayer2Renderer.h142 struct QueueEntry { struct
158 List<QueueEntry> mAudioQueue;
159 List<QueueEntry> mVideoQueue;
288 void flushQueue(List<QueueEntry> *queue);
DNuPlayer2Renderer.cpp539 QueueEntry entry; in onMessageReceived()
873 QueueEntry *entry; // will be valid after while loop if hasEOS is set. in fillAudioBuffer()
946 List<QueueEntry>::iterator it = mAudioQueue.begin(), itEOS = it; in drainAudioQueueUntilLastEOS()
950 QueueEntry *entry = &*it++; in drainAudioQueueUntilLastEOS()
1018 QueueEntry *entry = &*mAudioQueue.begin(); in onDrainAudioQueue()
1251 QueueEntry &entry = *mVideoQueue.begin(); in postDrainVideoQueue()
1315 QueueEntry *entry = &*mVideoQueue.begin(); in onDrainVideoQueue()
1478 QueueEntry entry; in onQueueBuffer()
1560 QueueEntry entry; in onQueueEOS()
1680 void NuPlayer2::Renderer::flushQueue(List<QueueEntry> *queue) { in flushQueue()
[all …]
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h240 struct QueueEntry { struct
251 std::queue<QueueEntry> mQueue GUARDED_BY(mMutex); argument
DGLESRenderEngine.cpp1472 QueueEntry entry; in loop()