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Searched refs:RenderPipelineType (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/libs/hwui/
DProperties.cpp52 RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized;
172 RenderPipelineType Properties::peekRenderPipelineType() { in peekRenderPipelineType()
174 if (sRenderPipelineType != RenderPipelineType::NotInitialized) { in peekRenderPipelineType()
181 return RenderPipelineType::SkiaVulkan; in peekRenderPipelineType()
183 return RenderPipelineType::SkiaGL; in peekRenderPipelineType()
186 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType()
191 void Properties::overrideRenderPipelineType(RenderPipelineType type) { in overrideRenderPipelineType()
196 if (sRenderPipelineType != RenderPipelineType::NotInitialized) { in overrideRenderPipelineType()
DProperties.h181 enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 }; enum
217 ANDROID_API static RenderPipelineType peekRenderPipelineType();
218 ANDROID_API static RenderPipelineType getRenderPipelineType();
242 static void overrideRenderPipelineType(RenderPipelineType);
256 static RenderPipelineType sRenderPipelineType;
DWebViewFunctorManager.cpp32 case RenderPipelineType::SkiaGL: in WebViewFunctor_queryPlatformRenderMode()
34 case RenderPipelineType::SkiaVulkan: in WebViewFunctor_queryPlatformRenderMode()
DHardwareBitmapUploader.cpp379 uirenderer::RenderPipelineType::SkiaGL; in allocateHardwareBitmap()
412 uirenderer::RenderPipelineType::SkiaGL; in initialize()
/frameworks/base/core/jni/
Dcom_android_internal_os_ZygoteInit.cpp28 using android::uirenderer::RenderPipelineType;
67 if (Properties::peekRenderPipelineType() == RenderPipelineType::SkiaGL) { in android_internal_os_ZygoteInit_nativePreloadGraphicsDriver()
/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp239 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()
259 case RenderPipelineType::SkiaGL: { in dumpGraphicsMemory()
264 case RenderPipelineType::SkiaVulkan: { in dumpGraphicsMemory()
410 case RenderPipelineType::SkiaVulkan: in allocateHardwareBitmap()
425 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
DCanvasContext.cpp68 case RenderPipelineType::SkiaGL: in create()
71 case RenderPipelineType::SkiaVulkan: in create()
85 case RenderPipelineType::SkiaGL: in invokeFunctor()
88 case RenderPipelineType::SkiaVulkan: in invokeFunctor()
DCacheManager.cpp189 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaRecordingCanvas.cpp116 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()
131 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in callDrawGLFunction()
144 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()
/frameworks/base/libs/hwui/tests/unit/
DCanvasContextTests.cpp49 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
/frameworks/base/libs/hwui/tests/common/
DTestUtils.cpp57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()
102 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
DTestUtils.h54 RenderPipelineType oldType = Properties::getRenderPipelineType(); \
55 Properties::overrideRenderPipelineType(RenderPipelineType::pipeline); \
/frameworks/base/libs/hwui/tests/macrobench/
Dmain.cpp151 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaGL); in setRenderer()
153 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaVulkan); in setRenderer()
/frameworks/base/libs/hwui/surfacetexture/
DImageConsumer.cpp212 uirenderer::RenderPipelineType::SkiaGL) { in dequeueImage()
232 uirenderer::RenderPipelineType::SkiaGL) { in dequeueImage()