Searched refs:RenderPipelineType (Results 1 – 14 of 14) sorted by relevance
52 RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized;172 RenderPipelineType Properties::peekRenderPipelineType() { in peekRenderPipelineType()174 if (sRenderPipelineType != RenderPipelineType::NotInitialized) { in peekRenderPipelineType()181 return RenderPipelineType::SkiaVulkan; in peekRenderPipelineType()183 return RenderPipelineType::SkiaGL; in peekRenderPipelineType()186 RenderPipelineType Properties::getRenderPipelineType() { in getRenderPipelineType()191 void Properties::overrideRenderPipelineType(RenderPipelineType type) { in overrideRenderPipelineType()196 if (sRenderPipelineType != RenderPipelineType::NotInitialized) { in overrideRenderPipelineType()
181 enum class RenderPipelineType { SkiaGL, SkiaVulkan, NotInitialized = 128 }; enum217 ANDROID_API static RenderPipelineType peekRenderPipelineType();218 ANDROID_API static RenderPipelineType getRenderPipelineType();242 static void overrideRenderPipelineType(RenderPipelineType);256 static RenderPipelineType sRenderPipelineType;
32 case RenderPipelineType::SkiaGL: in WebViewFunctor_queryPlatformRenderMode()34 case RenderPipelineType::SkiaVulkan: in WebViewFunctor_queryPlatformRenderMode()
379 uirenderer::RenderPipelineType::SkiaGL; in allocateHardwareBitmap()412 uirenderer::RenderPipelineType::SkiaGL; in initialize()
28 using android::uirenderer::RenderPipelineType;67 if (Properties::peekRenderPipelineType() == RenderPipelineType::SkiaGL) { in android_internal_os_ZygoteInit_nativePreloadGraphicsDriver()
239 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in destroyRenderingContext()259 case RenderPipelineType::SkiaGL: { in dumpGraphicsMemory()264 case RenderPipelineType::SkiaVulkan: { in dumpGraphicsMemory()410 case RenderPipelineType::SkiaVulkan: in allocateHardwareBitmap()425 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in preload()
68 case RenderPipelineType::SkiaGL: in create()71 case RenderPipelineType::SkiaVulkan: in create()85 case RenderPipelineType::SkiaGL: in invokeFunctor()88 case RenderPipelineType::SkiaVulkan: in invokeFunctor()
189 const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL in dumpMemoryUsage()
116 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawRenderNode()131 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in callDrawGLFunction()144 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in drawWebViewFunctor()
49 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in RENDERTHREAD_TEST()
57 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { in createTextureLayerUpdater()102 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaVulkan) { in run()
54 RenderPipelineType oldType = Properties::getRenderPipelineType(); \55 Properties::overrideRenderPipelineType(RenderPipelineType::pipeline); \
151 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaGL); in setRenderer()153 Properties::overrideRenderPipelineType(RenderPipelineType::SkiaVulkan); in setRenderer()
212 uirenderer::RenderPipelineType::SkiaGL) { in dequeueImage()232 uirenderer::RenderPipelineType::SkiaGL) { in dequeueImage()