Searched refs:SET_AND_DIRTY (Results 1 – 1 of 1) sorted by relevance
/frameworks/base/core/jni/ |
D | android_view_RenderNode.cpp | 42 #define SET_AND_DIRTY(prop, val, dirtyFlag) \ macro 98 return SET_AND_DIRTY(mutateLayerProperties().setType, layerType, RenderNode::GENERIC); in android_view_RenderNode_setLayerType() 103 return SET_AND_DIRTY(mutateLayerProperties().setFromPaint, paint, RenderNode::GENERIC); in android_view_RenderNode_setLayerPaint() 108 return SET_AND_DIRTY(setStaticMatrix, matrix, RenderNode::GENERIC); in android_view_RenderNode_setStaticMatrix() 113 return SET_AND_DIRTY(setAnimationMatrix, matrix, RenderNode::GENERIC); in android_view_RenderNode_setAnimationMatrix() 118 return SET_AND_DIRTY(setClipToBounds, clipToBounds, RenderNode::GENERIC); in android_view_RenderNode_setClipToBounds() 124 return SET_AND_DIRTY(setClipBounds, clipBounds, RenderNode::GENERIC); in android_view_RenderNode_setClipBounds() 128 return SET_AND_DIRTY(setClipBoundsEmpty,, RenderNode::GENERIC); in android_view_RenderNode_setClipBoundsEmpty() 133 return SET_AND_DIRTY(setProjectBackwards, shouldProject, RenderNode::GENERIC); in android_view_RenderNode_setProjectBackwards() 138 return SET_AND_DIRTY(setProjectionReceiver, shouldRecieve, RenderNode::GENERIC); in android_view_RenderNode_setProjectionReceiver() [all …]
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