Searched refs:STATE_AUTHENTICATING (Results 1 – 5 of 5) sorted by relevance
42 updateState(STATE_AUTHENTICATING); in handleResetMessage()85 } else if (oldState == STATE_ERROR && newState == STATE_AUTHENTICATING) { in shouldAnimateForTransition()87 } else if (oldState == STATE_AUTHENTICATING && newState == STATE_AUTHENTICATED) { in shouldAnimateForTransition()93 } else if (newState == STATE_AUTHENTICATING) { in shouldAnimateForTransition()114 } else if (oldState == STATE_ERROR && newState == STATE_AUTHENTICATING) { in getAnimationForTransition()116 } else if (oldState == STATE_AUTHENTICATING && newState == STATE_AUTHENTICATED) { in getAnimationForTransition()122 } else if (newState == STATE_AUTHENTICATING) { in getAnimationForTransition()
118 if (mState == STATE_AUTHENTICATING) { in onAnimationEnd()293 if (getState() == STATE_AUTHENTICATING) { in handleResetMessage()402 if (newState == STATE_AUTHENTICATING) { in updateIcon()436 } else if (oldState == STATE_AUTHENTICATING && newState == STATE_AUTHENTICATED) { in updateIcon()
70 protected static final int STATE_AUTHENTICATING = 1; field in BiometricDialogView227 updateState(STATE_AUTHENTICATING); in BiometricDialogView()271 updateState(STATE_AUTHENTICATING); in onAttachedToWindow()
3747 return 1 << StaEvent.STATE_AUTHENTICATING; in supplicantStateToBit()3777 if ((mask & (1 << StaEvent.STATE_AUTHENTICATING)) > 0) sb.append(" AUTHENTICATING"); in supplicantStateChangesBitmaskToString()
1056 STATE_AUTHENTICATING = 4; enumerator