Searched refs:STATE_LOCK_OPEN (Results 1 – 1 of 1) sorted by relevance
64 private static final int STATE_LOCK_OPEN = 1; field in LockIcon328 case STATE_LOCK_OPEN: in getIconForState()352 boolean justUnlocked = oldState != STATE_LOCK_OPEN && newState == STATE_LOCK_OPEN; in getAnimationResForTransition()353 boolean justLocked = oldState == STATE_LOCK_OPEN && newState == STATE_LOCKED; in getAnimationResForTransition()365 } else if ((nowPulsing || turningOn) && newState != STATE_LOCK_OPEN) { in getAnimationResForTransition()376 return STATE_LOCK_OPEN; in getState()