Searched refs:STATE_PREPARING (Results 1 – 11 of 11) sorted by relevance
173 mState != STATE_IN_RECONFIG && mState != STATE_PREPARING) { in handoutBufferLocked()196 mState != STATE_PREPARING) { in getBufferPreconditionCheckLocked()258 mState != STATE_IN_RECONFIG && mState != STATE_PREPARING) { in returnAnyBufferLocked()
166 case STATE_PREPARING: in forceToIdle()200 case STATE_PREPARING: in restoreConfiguredState()458 mState = STATE_PREPARING; in startPrepare()465 return mState == STATE_PREPARING && mPrepareBlockRequest; in isBlockedByPrepare()480 if (mState != STATE_PREPARING) { in prepareNextBuffer()520 if (mState != STATE_PREPARING) { in cancelPrepareLocked()
469 STATE_PREPARING, enumerator
281 mState = STATE_PREPARING; in prepare_l()288 while (mState == STATE_PREPARING) { in prepare_l()314 mState = STATE_PREPARING; in prepareAsync()663 case STATE_PREPARING: in reset()1044 if (mState != STATE_PREPARING) { in notifyPrepareCompleted()1052 CHECK_EQ(mState, STATE_PREPARING); in notifyPrepareCompleted()1119 case STATE_PREPARING: rval = "PREPARING"; break; in stateString()
106 STATE_PREPARING, enumerator
73 private static final int CAN_READY_PLAY = STATE_INIT | STATE_PREPARING;86 private static final int CAN_READY_SEEK = STATE_INIT | STATE_PREPARING;400 setState(STATE_PREPARING); in setContent()623 setState(STATE_PREPARING); in preparePlayer()
48 public static final int STATE_PREPARING = 1 << 1; field in Renderer
280 mState = STATE_PREPARING; in prepareAsync()556 case STATE_PREPARING: in reset()923 if (mState != STATE_PREPARING) { in notifyPrepareCompleted()931 CHECK_EQ(mState, STATE_PREPARING); in notifyPrepareCompleted()995 case STATE_PREPARING: rval = "PREPARING"; break; in stateString()
96 STATE_PREPARING, enumerator
91 private static final int STATE_PREPARING = 1; field in VideoView429 mCurrentState = STATE_PREPARING; in openVideo()866 mCurrentState != STATE_PREPARING); in isInPlaybackState()
194 case Renderer.STATE_PREPARING: in onStateChanged()