Searched refs:TONE_IDLE (Results 1 – 3 of 3) sorted by relevance
161 bool isInited() { return (mState == TONE_IDLE)?false:true;} in isInited()169 TONE_IDLE, // ToneGenerator is being initialized or initialization failed enumerator
971 mState = TONE_IDLE; in ToneGenerator()1080 if (mState == TONE_IDLE) { in startTone()1101 mState = TONE_IDLE; in startTone()1123 mState = TONE_IDLE; in startTone()1128 mState = TONE_IDLE; in startTone()1136 if (mState != TONE_IDLE) { in startTone()1142 mState = TONE_IDLE; in startTone()1170 if (mState != TONE_IDLE && mState != TONE_INIT) { in stopTone()1207 mState = TONE_IDLE; in stopTone()1485 lpToneGen->mState = TONE_IDLE; in audioCallback()