Searched refs:TONE_INIT (Results 1 – 3 of 3) sorted by relevance
170 TONE_INIT, // ToneGenerator has been successfully initialized and is not playing enumerator
1107 if (mState == TONE_INIT) { in startTone()1170 if (mState != TONE_IDLE && mState != TONE_INIT) { in stopTone()1200 if (mState != TONE_INIT) { in stopTone()1273 mState = TONE_INIT; in initAudioTrack()1499 lpToneGen->mState = TONE_INIT; in audioCallback()