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Searched refs:TONE_PLAYING (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libaudioclient/include/media/
DToneGenerator.h172 TONE_PLAYING, // ToneGenerator is playing enumerator
/frameworks/av/include/media/
DToneGenerator.h172 TONE_PLAYING, // ToneGenerator is playing enumerator
/frameworks/av/media/libaudioclient/
DToneGenerator.cpp1171 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { in stopTone()
1323 case TONE_PLAYING: in audioCallback()
1349 if (lpToneGen->mState == TONE_PLAYING) { in audioCallback()
1509 lpToneGen->mState = TONE_PLAYING; in audioCallback()
1512 case TONE_PLAYING: in audioCallback()