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Searched refs:USAGE_HW_COMPOSER (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DGraphicBuffer.java48 public static final int USAGE_HW_COMPOSER = 0x800; field in GraphicBuffer
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h78 USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, enumerator
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h78 USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, enumerator
/frameworks/native/libs/vr/libvrflinger/
Ddisplay_surface.cpp293 config, UsagePolicy{GraphicBuffer::USAGE_HW_COMPOSER, 0, 0, 0}); in OnCreateQueue()
/frameworks/av/services/camera/libcameraservice/api2/
DCameraDeviceClient.cpp696 streamInfo.consumerUsage |= GraphicBuffer::USAGE_HW_COMPOSER; in isSessionConfigurationSupported()
1038 consumerUsage |= GraphicBuffer::USAGE_HW_COMPOSER; in createDeferredSurfaceStreamLocked()
1355 GraphicBuffer::USAGE_HW_COMPOSER; in createSurfaceFromGbp()
/frameworks/av/services/camera/libcameraservice/device3/
DCamera3OutputStream.cpp120 (consumerUsage & GraphicBuffer::USAGE_HW_COMPOSER) == 0) { in Camera3OutputStream()
/frameworks/native/services/surfaceflinger/
DLayer.cpp1254 usage |= GraphicBuffer::USAGE_HW_COMPOSER; in getEffectiveUsage()