Searched refs:USAGE_SW_READ_RARELY (Results 1 – 6 of 6) sorted by relevance
22 import static android.graphics.GraphicBuffer.USAGE_SW_READ_RARELY;128 USAGE_HW_TEXTURE | USAGE_SW_READ_RARELY | USAGE_SW_READ_RARELY); in build()
48 GraphicBuffer.USAGE_SW_READ_RARELY | GraphicBuffer.USAGE_SW_WRITE_NEVER); in buildThumbnail()
66 GraphicBuffer.USAGE_SW_READ_RARELY | GraphicBuffer.USAGE_SW_WRITE_NEVER); in setupSurface()
32 public static final int USAGE_SW_READ_RARELY = 0x2; field in GraphicBuffer
62 USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY, enumerator