Searched refs:USAGE_SW_WRITE_RARELY (Results 1 – 12 of 12) sorted by relevance
42 buffer->lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, ((void**)&pixels)); in createContent()
37 public static final int USAGE_SW_WRITE_RARELY = 0x20; field in GraphicBuffer
193 GraphicBuffer::USAGE_SW_WRITE_RARELY, "[EGLConsumer debug texture]"); in getDebugTexImageBuffer()195 buffer->lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&bits)); in getDebugTexImageBuffer()
81 GraphicBuffer::USAGE_SW_WRITE_RARELY;
67 USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY, enumerator
126 GraphicBuffer::USAGE_SW_WRITE_RARELY;
166 GraphicBuffer::USAGE_SW_WRITE_RARELY;
194 GraphicBuffer::USAGE_SW_WRITE_RARELY;
232 GraphicBuffer::USAGE_SW_WRITE_RARELY;
186 GraphicBuffer::USAGE_SW_WRITE_RARELY;
304 GraphicBuffer::USAGE_SW_WRITE_RARELY, in getDebugTexImageBuffer()307 buffer->lock(GraphicBuffer::USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&bits)); in getDebugTexImageBuffer()