Searched refs:VERTEX_STRIDE (Results 1 – 1 of 1) sorted by relevance
42 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE; field in GLES20Canvas548 GLES20.GL_FLOAT, false, VERTEX_STRIDE, offset * VERTEX_STRIDE); in setPosition()727 VERTEX_STRIDE, 0); in drawMesh()734 false, VERTEX_STRIDE, 0); in drawMesh()