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Searched refs:WriteGeneratedCodeAttributes (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/csharp/
Dcsharp_message.cc117 WriteGeneratedCodeAttributes(printer); in Generate()
131 WriteGeneratedCodeAttributes(printer); in Generate()
138 WriteGeneratedCodeAttributes(printer); in Generate()
147 WriteGeneratedCodeAttributes(printer); in Generate()
200 WriteGeneratedCodeAttributes(printer); in Generate()
206 WriteGeneratedCodeAttributes(printer); in Generate()
226 WriteGeneratedCodeAttributes(printer); in Generate()
269 WriteGeneratedCodeAttributes(printer); in GenerateCloningCode()
309 WriteGeneratedCodeAttributes(printer); in GenerateCloningCode()
325 WriteGeneratedCodeAttributes(printer); in GenerateFrameworkMethods()
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Dcsharp_source_generator_base.cc58 void SourceGeneratorBase::WriteGeneratedCodeAttributes(io::Printer* printer) { in WriteGeneratedCodeAttributes() function in google::protobuf::compiler::csharp::SourceGeneratorBase
Dcsharp_source_generator_base.h55 void WriteGeneratedCodeAttributes(io::Printer* printer);
Dcsharp_field_base.cc133 WriteGeneratedCodeAttributes(printer); in AddPublicMemberAttributes()