Searched refs:_count (Results 1 – 8 of 8) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/ |
D | GPBArray.m | 60 //% _count = NEW_COUNT; 62 //% _count = NEW_COUNT; 77 //% NSUInteger _count; 81 //%@synthesize count = _count; 108 //% return [self initWithValues:array->_values count:array->_count]; 119 //% _count = count; 140 //% return [[GPB##NAME##Array allocWithZone:zone] initWithValues:_values count:_count]; 146 //%VALIDATE_RANGE(index, _count) 175 //% return (_count == otherArray->_count 176 //% && memcmp(_values, otherArray->_values, (_count * sizeof(TYPE))) == 0); [all …]
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | glGetUniformIndices.cpp | 9 jint _count = 0; in android_glGetUniformIndices_array() local 21 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_array() 22 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_array() 23 for (_i = 0; _i < _count; _i++) { in android_glGetUniformIndices_array() 46 if (_env->GetArrayLength(uniformIndices_ref) - uniformIndicesOffset < _count) { in android_glGetUniformIndices_array() 56 glGetUniformIndices(program, _count, _names, _indices); in android_glGetUniformIndices_array() 63 for (_i = _count - 1; _i >= 0; _i--) { in android_glGetUniformIndices_array() 85 jint _count = 0; in android_glGetUniformIndices_buffer() local 107 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_buffer() 108 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_buffer() [all …]
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D | glCreateShaderProgramv.cpp | 8 GLsizei _count; in android_glCreateShaderProgramv() local 20 _count = _env->GetArrayLength(strings); in android_glCreateShaderProgramv() 22 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); in android_glCreateShaderProgramv() 30 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv() 38 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv() 49 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv() 52 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
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D | glTransformFeedbackVaryings.cpp | 9 jint _count = 0, _i; in android_glTransformFeedbackVaryings() local 20 _count = _env->GetArrayLength(varyings_ref); in android_glTransformFeedbackVaryings() 21 _varyings = (const char**)calloc(_count, sizeof(const char*)); in android_glTransformFeedbackVaryings() 22 for (_i = 0; _i < _count; _i++) { in android_glTransformFeedbackVaryings() 33 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode); in android_glTransformFeedbackVaryings() 36 for (_i = _count - 1; _i >= 0; _i--) { in android_glTransformFeedbackVaryings()
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/frameworks/base/core/jni/ |
D | android_opengl_GLES30.cpp | 2090 jint _count = 0, _i; in android_glTransformFeedbackVaryings() local 2101 _count = _env->GetArrayLength(varyings_ref); in android_glTransformFeedbackVaryings() 2102 _varyings = (const char**)calloc(_count, sizeof(const char*)); in android_glTransformFeedbackVaryings() 2103 for (_i = 0; _i < _count; _i++) { in android_glTransformFeedbackVaryings() 2114 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode); in android_glTransformFeedbackVaryings() 2117 for (_i = _count - 1; _i >= 0; _i--) { in android_glTransformFeedbackVaryings() 3647 jint _count = 0; in android_glGetUniformIndices_array() local 3659 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_array() 3660 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_array() 3661 for (_i = 0; _i < _count; _i++) { in android_glGetUniformIndices_array() [all …]
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D | android_opengl_GLES31.cpp | 922 GLsizei _count; in android_glCreateShaderProgramv() local 934 _count = _env->GetArrayLength(strings); in android_glCreateShaderProgramv() 936 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); in android_glCreateShaderProgramv() 944 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv() 952 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv() 963 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv() 966 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
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/frameworks/base/api/ |
D | removed.txt | 436 field public static final String _COUNT = "_count"; 445 field public static final String _COUNT = "_count"; 455 field public static final String _COUNT = "_count"; 461 field public static final String _COUNT = "_count"; 483 field public static final String _COUNT = "_count"; 491 field public static final String _COUNT = "_count";
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | descriptor.cc | 5095 for (int i = 0; i < descriptor->array_name##_count(); ++i) { \
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