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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/
DGPBArray.m60 //% _count = NEW_COUNT;
62 //% _count = NEW_COUNT;
77 //% NSUInteger _count;
81 //%@synthesize count = _count;
108 //% return [self initWithValues:array->_values count:array->_count];
119 //% _count = count;
140 //% return [[GPB##NAME##Array allocWithZone:zone] initWithValues:_values count:_count];
146 //%VALIDATE_RANGE(index, _count)
175 //% return (_count == otherArray->_count
176 //% && memcmp(_values, otherArray->_values, (_count * sizeof(TYPE))) == 0);
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/frameworks/native/opengl/tools/glgen/stubs/gles11/
DglGetUniformIndices.cpp9 jint _count = 0; in android_glGetUniformIndices_array() local
21 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_array()
22 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_array()
23 for (_i = 0; _i < _count; _i++) { in android_glGetUniformIndices_array()
46 if (_env->GetArrayLength(uniformIndices_ref) - uniformIndicesOffset < _count) { in android_glGetUniformIndices_array()
56 glGetUniformIndices(program, _count, _names, _indices); in android_glGetUniformIndices_array()
63 for (_i = _count - 1; _i >= 0; _i--) { in android_glGetUniformIndices_array()
85 jint _count = 0; in android_glGetUniformIndices_buffer() local
107 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_buffer()
108 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_buffer()
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DglCreateShaderProgramv.cpp8 GLsizei _count; in android_glCreateShaderProgramv() local
20 _count = _env->GetArrayLength(strings); in android_glCreateShaderProgramv()
22 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); in android_glCreateShaderProgramv()
30 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv()
38 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
49 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv()
52 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
DglTransformFeedbackVaryings.cpp9 jint _count = 0, _i; in android_glTransformFeedbackVaryings() local
20 _count = _env->GetArrayLength(varyings_ref); in android_glTransformFeedbackVaryings()
21 _varyings = (const char**)calloc(_count, sizeof(const char*)); in android_glTransformFeedbackVaryings()
22 for (_i = 0; _i < _count; _i++) { in android_glTransformFeedbackVaryings()
33 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode); in android_glTransformFeedbackVaryings()
36 for (_i = _count - 1; _i >= 0; _i--) { in android_glTransformFeedbackVaryings()
/frameworks/base/core/jni/
Dandroid_opengl_GLES30.cpp2090 jint _count = 0, _i; in android_glTransformFeedbackVaryings() local
2101 _count = _env->GetArrayLength(varyings_ref); in android_glTransformFeedbackVaryings()
2102 _varyings = (const char**)calloc(_count, sizeof(const char*)); in android_glTransformFeedbackVaryings()
2103 for (_i = 0; _i < _count; _i++) { in android_glTransformFeedbackVaryings()
2114 glTransformFeedbackVaryings(program, _count, _varyings, bufferMode); in android_glTransformFeedbackVaryings()
2117 for (_i = _count - 1; _i >= 0; _i--) { in android_glTransformFeedbackVaryings()
3647 jint _count = 0; in android_glGetUniformIndices_array() local
3659 _count = _env->GetArrayLength(uniformNames_ref); in android_glGetUniformIndices_array()
3660 _names = (const char**)calloc(_count, sizeof(const char*)); in android_glGetUniformIndices_array()
3661 for (_i = 0; _i < _count; _i++) { in android_glGetUniformIndices_array()
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Dandroid_opengl_GLES31.cpp922 GLsizei _count; in android_glCreateShaderProgramv() local
934 _count = _env->GetArrayLength(strings); in android_glCreateShaderProgramv()
936 _strings = (const GLchar**) calloc(_count, sizeof(const GLchar*)); in android_glCreateShaderProgramv()
944 _jstrings = (jstring*) calloc(_count, sizeof(jstring)); in android_glCreateShaderProgramv()
952 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
963 _returnValue = glCreateShaderProgramv((GLenum)type, _count, _strings); in android_glCreateShaderProgramv()
966 for(int i = 0; i < _count; i++) { in android_glCreateShaderProgramv()
/frameworks/base/api/
Dremoved.txt436 field public static final String _COUNT = "_count";
445 field public static final String _COUNT = "_count";
455 field public static final String _COUNT = "_count";
461 field public static final String _COUNT = "_count";
483 field public static final String _COUNT = "_count";
491 field public static final String _COUNT = "_count";
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.cc5095 for (int i = 0; i < descriptor->array_name##_count(); ++i) { \