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Searched refs:attachStatus (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/src/tuningfork/
Dclearcut_backend.cpp57 int attachStatus = vm_->AttachCurrentThread(&env, (void *) NULL); in Process() local
58 if (attachStatus != JNI_OK) { in Process()
59 ALOGW("Thread is not attached, status : %d", attachStatus); in Process()