Searched refs:attr_ (Results 1 – 4 of 4) sorted by relevance
/frameworks/base/tools/aapt2/test/ |
D | Builders.cpp | 169 : attr_(util::make_unique<Attribute>(android::ResTable_map::TYPE_ANY)) { in AttributeBuilder() 173 attr_->type_mask = typeMask; in SetTypeMask() 178 attr_->SetWeak(weak); in SetWeak() 183 attr_->symbols.push_back( in AddItem() 189 return std::move(attr_); in Build()
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D | Builders.h | 131 std::unique_ptr<Attribute> attr_; variable
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/php/ext/google/protobuf/ |
D | upb.h | 3783 mutable HandlerAttributes attr_; variable 4799 return upb_handlers_set##ltype(this, f, handler.handler_, &handler.attr_); \ 4876 upb_handlerattr_sethandlerdata(&attr_, func.GetData()); 4889 attr_.SetAlwaysOk(always_ok); 4892 attr_.SetClosureType(UniquePtrForType<typename F::FuncInfo::Closure>()); 4903 attr_.SetReturnClosureType(UniquePtrForType<EffectiveReturn>()); 4997 return upb_handlers_setstartmsg(this, handler.handler_, &handler.attr_); 5004 return upb_handlers_setendmsg(this, handler.handler_, &handler.attr_); 5011 return upb_handlers_setstartstr(this, f, handler.handler_, &handler.attr_); 5018 return upb_handlers_setendstr(this, f, handler.handler_, &handler.attr_); [all …]
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/ext/google/protobuf_c/ |
D | upb.h | 4479 mutable HandlerAttributes attr_; 5495 return upb_handlers_set##ltype(this, f, handler.handler_, &handler.attr_); \ 5572 upb_handlerattr_sethandlerdata(&attr_, func.GetData()); 5585 attr_.SetAlwaysOk(always_ok); 5588 attr_.SetClosureType(UniquePtrForType<typename F::FuncInfo::Closure>()); 5599 attr_.SetReturnClosureType(UniquePtrForType<EffectiveReturn>()); 5693 return upb_handlers_setstartmsg(this, handler.handler_, &handler.attr_); 5700 return upb_handlers_setendmsg(this, handler.handler_, &handler.attr_); 5707 return upb_handlers_setstartstr(this, f, handler.handler_, &handler.attr_); 5714 return upb_handlers_setendstr(this, f, handler.handler_, &handler.attr_); [all …]
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