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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dint128.h342 uint64 b32 = b.lo_ >> 32; variable
347 uint64 c96 = a96 * b00 + a64 * b32 + a32 * b64 + a00 * b96;
348 uint64 c64 = a64 * b00 + a32 * b32 + a00 * b64;
353 *this += uint128(a00 * b32) << 32;