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Searched refs:bindExternalTextureImage (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h53 MOCK_METHOD2(bindExternalTextureImage, void(uint32_t, const renderengine::Image&));
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h111 virtual void bindExternalTextureImage(uint32_t texName, const Image& image) = 0;
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h74 void bindExternalTextureImage(uint32_t texName, const Image& image) override;
DGLESRenderEngine.cpp606 void GLESRenderEngine::bindExternalTextureImage(uint32_t texName, const Image& image) { in bindExternalTextureImage() function in android::renderengine::gl::GLESRenderEngine
669 bindExternalTextureImage(texName, *createImage()); in bindExternalTextureBufferLocked()
673 bindExternalTextureImage(texName, *cachedImage->second); in bindExternalTextureBufferLocked()