Searched refs:buildId (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/opengl/libs/EGL/ |
D | BlobCache.cpp | 188 char buildId[PROPERTY_VALUE_MAX]; in flatten() local 189 header->mBuildIdLength = property_get("ro.build.id", buildId, ""); in flatten() 190 memcpy(header->mBuildId, buildId, header->mBuildIdLength); in flatten() 241 char buildId[PROPERTY_VALUE_MAX]; in unflatten() local 242 int len = property_get("ro.build.id", buildId, ""); in unflatten() 246 strncmp(buildId, header->mBuildId, len)) { in unflatten()
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/frameworks/ml/nn/driver/cache/BlobCache/ |
D | BlobCache.cpp | 242 char buildId[PROPERTY_VALUE_MAX]; in flatten() local 243 header->mBuildIdLength = property_get("ro.build.id", buildId, ""); in flatten() 244 memcpy(header->mBuildId, buildId, header->mBuildIdLength); in flatten() 295 char buildId[PROPERTY_VALUE_MAX]; in unflatten() local 296 int len = property_get("ro.build.id", buildId, ""); in unflatten() 300 strncmp(buildId, header->mBuildId, len)) { in unflatten()
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/frameworks/base/tools/bit/ |
D | main.cpp | 680 const string buildId = buildVars.GetBuildVar("BUILD_ID", false); in run_phases() local 808 check_device_property("ro.build.id", buildId); in run_phases()
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