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Searched refs:clear_has_end (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.pb.h614 inline void clear_has_end();
717 inline void clear_has_end();
3730 inline void clear_has_end();
4407 inline void DescriptorProto_ExtensionRange::clear_has_end() { in clear_has_end() function
4412 clear_has_end(); in clear_end()
4459 inline void DescriptorProto_ReservedRange::clear_has_end() { in clear_has_end() function
4464 clear_has_end(); in clear_end()
7860 inline void GeneratedCodeInfo_Annotation::clear_has_end() { in clear_has_end() function
7865 clear_has_end(); in clear_end()
Ddescriptor.pb.cc3751 void DescriptorProto_ExtensionRange::clear_has_end() { in clear_has_end() function in google::protobuf::DescriptorProto_ExtensionRange
3756 clear_has_end(); in clear_end()
3803 void DescriptorProto_ReservedRange::clear_has_end() { in clear_has_end() function in google::protobuf::DescriptorProto_ReservedRange
3808 clear_has_end(); in clear_end()
15622 void GeneratedCodeInfo_Annotation::clear_has_end() { in clear_has_end() function in google::protobuf::GeneratedCodeInfo_Annotation
15627 clear_has_end(); in clear_end()