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Searched refs:coded (Results 1 – 14 of 14) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/WellKnownTypes/
DWrappersTest.cs336 var coded = new CodedOutputStream(stream); in MergingStreamExplicitValue()
337 coded.WriteTag(wrapperTag); in MergingStreamExplicitValue()
338 coded.WriteLength(2); // valueTag + a value 0, each one byte in MergingStreamExplicitValue()
339 coded.WriteTag(valueTag); in MergingStreamExplicitValue()
340 coded.WriteInt32(0); in MergingStreamExplicitValue()
341 coded.Flush(); in MergingStreamExplicitValue()
/frameworks/av/media/codec2/components/avc/
DC2SoftAvcDec.cpp276 const C2P<C2StreamColorAspectsInfo::input> &coded) { in ColorAspectsSetter() argument
279 me.set().range = coded.v.range == RANGE_UNSPECIFIED ? def.v.range : coded.v.range; in ColorAspectsSetter()
280 me.set().primaries = coded.v.primaries == PRIMARIES_UNSPECIFIED in ColorAspectsSetter()
281 ? def.v.primaries : coded.v.primaries; in ColorAspectsSetter()
282 me.set().transfer = coded.v.transfer == TRANSFER_UNSPECIFIED in ColorAspectsSetter()
283 ? def.v.transfer : coded.v.transfer; in ColorAspectsSetter()
284 me.set().matrix = coded.v.matrix == MATRIX_UNSPECIFIED ? def.v.matrix : coded.v.matrix; in ColorAspectsSetter()
/frameworks/av/media/codec2/components/hevc/
DC2SoftHevcDec.cpp270 const C2P<C2StreamColorAspectsInfo::input> &coded) { in ColorAspectsSetter() argument
273 me.set().range = coded.v.range == RANGE_UNSPECIFIED ? def.v.range : coded.v.range; in ColorAspectsSetter()
274 me.set().primaries = coded.v.primaries == PRIMARIES_UNSPECIFIED in ColorAspectsSetter()
275 ? def.v.primaries : coded.v.primaries; in ColorAspectsSetter()
276 me.set().transfer = coded.v.transfer == TRANSFER_UNSPECIFIED in ColorAspectsSetter()
277 ? def.v.transfer : coded.v.transfer; in ColorAspectsSetter()
278 me.set().matrix = coded.v.matrix == MATRIX_UNSPECIFIED ? def.v.matrix : coded.v.matrix; in ColorAspectsSetter()
/frameworks/av/media/codec2/components/mpeg2/
DC2SoftMpeg2Dec.cpp258 const C2P<C2StreamColorAspectsInfo::input> &coded) { in ColorAspectsSetter() argument
261 me.set().range = coded.v.range == RANGE_UNSPECIFIED ? def.v.range : coded.v.range; in ColorAspectsSetter()
262 me.set().primaries = coded.v.primaries == PRIMARIES_UNSPECIFIED in ColorAspectsSetter()
263 ? def.v.primaries : coded.v.primaries; in ColorAspectsSetter()
264 me.set().transfer = coded.v.transfer == TRANSFER_UNSPECIFIED in ColorAspectsSetter()
265 ? def.v.transfer : coded.v.transfer; in ColorAspectsSetter()
266 me.set().matrix = coded.v.matrix == MATRIX_UNSPECIFIED ? def.v.matrix : coded.v.matrix; in ColorAspectsSetter()
/frameworks/base/core/proto/android/content/
Dfeatureinfo.proto28 // Some hard coded feature name
/frameworks/compile/mclinker/include/mcld/Config/
DLinkers.def23 // Hand-coded for Android build
DTargets.def23 // Hand-coded for Android build
/frameworks/base/core/proto/android/server/
Dstatlogger.proto33 // Labels are hard-coded in Android framework code.
/frameworks/base/data/sounds/
DREADME.txt8 SOUND_EFFECT_FILES contains a hard-coded list of asset filenames, stored
/frameworks/opt/gamesdk/samples/tuningfork/tftestapp/app/src/main/proto/
Dtuningfork_clearcut_log.proto66 // The APK contains hard-coded bucket ranges for each instrument_id.
/frameworks/opt/gamesdk/src/tuningfork/proto/
Dtuningfork_clearcut_log.proto66 // The APK contains hard-coded bucket ranges for each instrument_id.
/frameworks/opt/gamesdk/samples/tuningfork/prototest/proto/
Dtuningfork_clearcut_log.proto66 // The APK contains hard-coded bucket ranges for each instrument_id.
/frameworks/opt/gamesdk/test/tuningfork/proto/
Dtuningfork_clearcut_log.proto66 // The APK contains hard-coded bucket ranges for each instrument_id.
/frameworks/base/core/proto/android/service/
Dnotification.proto96 // Hard-coded string identifying what the service config is for