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Searched refs:computeCurrentTransformMatrixLocked (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp286 computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()
321 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()
325 void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::BufferLayerConsumer
DBufferLayerConsumer.h253 void computeCurrentTransformMatrixLocked();
/frameworks/base/libs/hwui/surfacetexture/
DSurfaceTexture.h317 void computeCurrentTransformMatrixLocked();
DSurfaceTexture.cpp271 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()
275 void SurfaceTexture::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::SurfaceTexture
DImageConsumer.cpp279 st.computeCurrentTransformMatrixLocked(); in dequeueImage()
DEGLConsumer.cpp317 st.computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()
/frameworks/native/libs/gui/include/gui/
DGLConsumer.h358 void computeCurrentTransformMatrixLocked();
/frameworks/native/libs/gui/
DGLConsumer.cpp451 computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()
732 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()
736 void GLConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::GLConsumer