Searched refs:computeCurrentTransformMatrixLocked (Results 1 – 8 of 8) sorted by relevance
286 computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()321 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()325 void BufferLayerConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::BufferLayerConsumer
253 void computeCurrentTransformMatrixLocked();
317 void computeCurrentTransformMatrixLocked();
271 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()275 void SurfaceTexture::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::SurfaceTexture
279 st.computeCurrentTransformMatrixLocked(); in dequeueImage()
317 st.computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()
358 void computeCurrentTransformMatrixLocked();
451 computeCurrentTransformMatrixLocked(); in updateAndReleaseLocked()732 computeCurrentTransformMatrixLocked(); in setFilteringEnabled()736 void GLConsumer::computeCurrentTransformMatrixLocked() { in computeCurrentTransformMatrixLocked() function in android::GLConsumer