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Searched refs:delegate_to_generated_factory_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddynamic_message.h98 delegate_to_generated_factory_ = enable; in SetDelegateToGeneratedFactory()
122 bool delegate_to_generated_factory_; variable
Ddynamic_message.cc613 : pool_(NULL), delegate_to_generated_factory_(false), in DynamicMessageFactory()
618 : pool_(pool), delegate_to_generated_factory_(false), in DynamicMessageFactory()
639 if (delegate_to_generated_factory_ && in GetPrototypeNoLock()