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Searched refs:deleteTextures (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/opengl/libagl/
DTextureObjectManager.h99 void deleteTextures(GLsizei n, const GLuint *tokens);
DTextureObjectManager.cpp303 void EGLSurfaceManager::deleteTextures(GLsizei n, const GLuint *tokens) in deleteTextures() function in android::EGLSurfaceManager
Dtexture.cpp911 c->surfaceManager->deleteTextures(n, textures); in glDeleteTextures()
/frameworks/native/libs/renderengine/include/renderengine/mock/
DRenderEngine.h52 MOCK_METHOD2(deleteTextures, void(size_t, uint32_t const*));
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h110 virtual void deleteTextures(size_t count, uint32_t const* names) = 0;
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.h73 void deleteTextures(size_t count, uint32_t const* names) override;
DGLESRenderEngine.cpp602 void GLESRenderEngine::deleteTextures(size_t count, uint32_t const* names) { in deleteTextures() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp64 sRE->deleteTextures(1, &texName); in ~RenderEngineTest()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp2134 getRenderEngine().deleteTextures(deleteCount, mTexturePool.data() + offset); in postComposition()