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Searched refs:dequeueDuration (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp264 if (swapA.dequeueDuration < SLOW_THRESHOLD && swapA.queueDuration < SLOW_THRESHOLD) { in isSwapChainStuffed()
279 if (swapB.dequeueDuration < SLOW_THRESHOLD && swapB.queueDuration < SLOW_THRESHOLD) { in isSwapChainStuffed()
474 swap.dequeueDuration = 0; in draw()
477 swap.dequeueDuration = us2ns(durationUs); in draw()
482 swap.dequeueDuration = 0; in draw()
485 mCurrentFrameInfo->set(FrameInfoIndex::DequeueBufferDuration) = swap.dequeueDuration; in draw()
DCanvasContext.h241 nsecs_t dequeueDuration; member