Searched refs:dequeueStart (Results 1 – 2 of 2) sorted by relevance
470 nsecs_t dequeueStart = mNativeSurface->getLastDequeueStartTime(); in draw() local471 if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) { in draw()
577 nsecs_t dequeueStart = systemTime(SYSTEM_TIME_MONOTONIC); in getBufferLockedCommon() local580 mDequeueBufferLatency.add(dequeueStart, dequeueEnd); in getBufferLockedCommon()