Searched refs:desaturation (Results 1 – 2 of 2) sorted by relevance
57 float desaturation = 1.0f - saturation; in setMatrix() local58 float[] luminance = {0.231f * desaturation, 0.715f * desaturation, in setMatrix()59 0.072f * desaturation}; in setMatrix()
135 float desaturation = 1.0f - saturation; in computeGrayscaleTransformMatrix() local136 float[] luminance = {0.231f * desaturation, 0.715f * desaturation, in computeGrayscaleTransformMatrix()137 0.072f * desaturation}; in computeGrayscaleTransformMatrix()