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Searched refs:disposal (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/core/jni/android/graphics/
DGIFMovie.cpp269 int disposal = ((eb->Bytes[0] >> 2) & 7); in checkIfWillBeCleared() local
270 if (disposal == 2 || disposal == 3) { in checkIfWillBeCleared()
278 static void getTransparencyAndDisposalMethod(const SavedImage* frame, bool* trans, int* disposal) in getTransparencyAndDisposalMethod() argument
281 *disposal = 0; in getTransparencyAndDisposalMethod()
287 *disposal = ((eb->Bytes[0] >> 2) & 7); in getTransparencyAndDisposalMethod()
404 int disposal; in onGetBitmap() local
405 getTransparencyAndDisposalMethod(cur, &trans, &disposal); in onGetBitmap()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/m4/
Dacx_check_suncc.m411 dnl Sun CC at my disposal for testing, someone else will have to do it.