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Searched refs:dummyMessage (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/js/binary/
Dreader_test.js58 var dummyMessage = /** @type {!jspb.BinaryMessage} */({});
59 writer.writeMessage(1, dummyMessage, goog.nullFunction);
60 writer.writeMessage(2, dummyMessage, goog.nullFunction);
97 reader.readMessage(dummyMessage, function() {
103 reader.readMessage(dummyMessage, function() {
138 var dummyMessage = /** @type {!jspb.BinaryMessage} */({});
141 reader.readMessage(dummyMessage, goog.nullFunction);
152 reader.readMessage(dummyMessage, function() {
587 var dummyMessage = /** @type {!jspb.BinaryMessage} */({});
592 writer.writeMessage(2, dummyMessage, function() {
[all …]
Dwriter_test.js63 var dummyMessage = /** @type {!jspb.BinaryMessage} */({});
66 writer.writeMessage(-1, dummyMessage, goog.nullFunction);
/frameworks/native/services/surfaceflinger/Scheduler/
DMessageQueue.cpp139 const Message dummyMessage; in postMessage() local
141 mLooper->sendMessageDelayed(relTime, messageHandler, dummyMessage); in postMessage()
143 mLooper->sendMessage(messageHandler, dummyMessage); in postMessage()