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Searched refs:effective_test_name (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/
Dconformance_test.cc357 string effective_test_name = "ProtobufInput." + test_name; in ExpectParseFailureForProto() local
363 RunTest(effective_test_name, request, &response); in ExpectParseFailureForProto()
365 ReportSuccess(effective_test_name); in ExpectParseFailureForProto()
367 ReportSkip(effective_test_name, request, response); in ExpectParseFailureForProto()
369 ReportFailure(effective_test_name, request, response, in ExpectParseFailureForProto()
416 string effective_test_name = "JsonInput." + test_name + ".Validator"; in RunValidJsonTestWithValidator() local
418 RunTest(effective_test_name, request, &response); in RunValidJsonTestWithValidator()
421 ReportSkip(effective_test_name, request, response); in RunValidJsonTestWithValidator()
426 ReportFailure(effective_test_name, request, response, in RunValidJsonTestWithValidator()
434 ReportFailure(effective_test_name, request, response, in RunValidJsonTestWithValidator()
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