Searched refs:enableBlending (Results 1 – 1 of 1) sorted by relevance
511 enableBlending(blendingEnabled); in prepareDraw()534 private void enableBlending(boolean enableBlending) { in enableBlending() argument535 if (enableBlending) { in enableBlending()703 enableBlending(!texture.isOpaque() || getAlpha() < OPAQUE_ALPHA); in prepareTexture()