Searched refs:energyContribution (Results 1 – 1 of 1) sorted by relevance
988 float energyContribution = 0; in LvmEffect_limitLevel() local1004 energyContribution += bandEnergy; in LvmEffect_limitLevel()1032 energyContribution += boostFactor * boostCoefficient * boostCoefficient; in LvmEffect_limitLevel()1048 energyContribution += LimitLevel_virtualizerContribution * in LvmEffect_limitLevel()1052 double totalEnergyEstimation = sqrt(energyContribution + energyCross + energyBassBoost) - in LvmEffect_limitLevel()