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Searched refs:error_message_ (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dstatus.cc95 error_message_ = error_message.ToString(); in Status()
100 : error_code_(other.error_code_), error_message_(other.error_message_) { in Status()
105 error_message_ = other.error_message_; in operator =()
111 error_message_ == x.error_message_; in operator ==()
118 if (error_message_.empty()) { in ToString()
122 error_message_; in ToString()
Dstatus.h92 return error_message_; in error_message()
105 string error_message_; variable