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Searched refs:fd_map_int32_int32 (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmap_test.cc1012 const FieldDescriptor* fd_map_int32_int32 = in TEST_F() local
1022 fd_map_int32_int32->message_type()->FindFieldByName("key"); in TEST_F()
1024 fd_map_int32_int32->message_type()->FindFieldByName("value"); in TEST_F()
1040 refl->GetRepeatedPtrField<Message>(message, fd_map_int32_int32); in TEST_F()
1052 refl->MutableRepeatedPtrField<Message>(&message, fd_map_int32_int32); in TEST_F()
1203 const FieldDescriptor* fd_map_int32_int32 = in TEST_F() local
1213 fd_map_int32_int32->message_type()->FindFieldByName("key"); in TEST_F()
1215 fd_map_int32_int32->message_type()->FindFieldByName("value"); in TEST_F()
1231 refl->GetRepeatedFieldRef<Message>(message, fd_map_int32_int32); in TEST_F()
1241 refl->GetMutableRepeatedFieldRef<Message>(&message, fd_map_int32_int32); in TEST_F()
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