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Searched refs:fieldname_to_chunk (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/cpp/
Dcpp_message.cc1351 hash_map<string, int> fieldname_to_chunk; in GenerateClassDefinition() local
1356 fieldname_to_chunk[FieldName(field)] = i / 8; in GenerateClassDefinition()
1370 (fieldname_to_chunk[runs_of_fields_.back().back()] != in GenerateClassDefinition()
1371 fieldname_to_chunk[fieldname])) { in GenerateClassDefinition()
2390 hash_map<string, int> fieldname_to_chunk; in GenerateClear() local
2400 fieldname_to_chunk[FieldName(field)] = chunk; in GenerateClear()
2430 int chunk = fieldname_to_chunk[run[0]]; in GenerateClear()
2434 GOOGLE_DCHECK_EQ(chunk, fieldname_to_chunk[run[j]]); in GenerateClear()