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Searched refs:flt (Results 1 – 22 of 22) sorted by relevance

/frameworks/ml/nn/runtime/test/specs/V1_2/
Davg_pool_v1_2.mod.py43 flt = 100 variable
45 output_row = (row + 2 * pad - flt + std) // std
46 output_col = (col + 2 * pad - flt + std) // std
50 Model().Operation("AVERAGE_POOL_2D", i2, pad, pad, pad, pad, std, std, flt, flt, 0, layout).To(o2)
71 flt = 10 variable
73 output_row = (row + 2 * pad - flt + std) // std
74 output_col = (col + 2 * pad - flt + std) // std
78 Model().Operation("AVERAGE_POOL_2D", i3, pad, pad, pad, pad, std, std, flt, flt, 0, layout).To(o3)
99 flt = 100 variable
101 output_row = (row + 2 * pad - flt + std) // std
[all …]
Dmax_pool_v1_2.mod.py43 flt = 20 variable
45 output_row = (row + 2 * pad - flt + std) // std
46 output_col = (col + 2 * pad - flt + std) // std
50 Model().Operation("MAX_POOL_2D", i2, pad, pad, pad, pad, std, std, flt, flt, 0, layout).To(o2)
71 flt = 20 variable
73 output_row = (row + 2 * pad - flt + std) // std
74 output_col = (col + 2 * pad - flt + std) // std
78 Model().Operation("MAX_POOL_2D", i3, pad, pad, pad, pad, std, std, flt, flt, 3, layout).To(o3)
/frameworks/ml/nn/runtime/test/specs/V1_0/
Davg_pool_float_2.mod.py28 flt = 100 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Davg_pool_float_3.mod.py28 flt = 10 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Davg_pool_float_4.mod.py28 flt = 100 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Davg_pool_quant8_3.mod.py28 flt = 10 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Dmax_pool_quant8_3.mod.py28 flt = 20 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Dmax_pool_float_3.mod.py28 flt = 20 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Dmax_pool_float_2.mod.py28 flt = 20 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Dmax_pool_quant8_2.mod.py28 flt = 20 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
/frameworks/ml/nn/runtime/test/specs/V1_1/
Davg_pool_float_4_relaxed.mod.py28 flt = 100 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Davg_pool_float_2_relaxed.mod.py30 flt = 35 variable
34 filt = Int32Scalar("filter", flt)
37 output_row = (row + 2 * pad - flt + std) // std
38 output_col = (col + 2 * pad - flt + std) // std
Davg_pool_float_3_relaxed.mod.py28 flt = 10 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Dmax_pool_float_3_relaxed.mod.py28 flt = 20 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
Dmax_pool_float_2_relaxed.mod.py28 flt = 20 variable
32 filt = Int32Scalar("filter", flt)
35 output_row = (row + 2 * pad - flt + std) // std
36 output_col = (col + 2 * pad - flt + std) // std
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/internal/
Dwire_format.py167 def FloatByteSize(field_number, flt): argument
/frameworks/av/media/codec2/sfplugin/
DCCodec.cpp730 float flt; in configure() local
743 && !msg->findFloat(KEY_BIT_RATE, &flt)) { in configure()
766 && !msg->findFloat(KEY_BIT_RATE, &flt)) { in configure()
772 && !msg->findFloat(KEY_I_FRAME_INTERVAL, &flt)) { in configure()
777 && !msg->findFloat(KEY_FRAME_RATE, &flt)) { in configure()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/
Dconformance_test.cc135 string flt(float f) { return fixed32(&f); } in flt() function
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/php/ext/google/protobuf/
Dupb.c802 return f->defaultval.flt; in upb_fielddef_defaultfloat()
837 case UPB_TYPE_FLOAT: f->defaultval.flt = 0; break; in upb_fielddef_init_default()
1086 f->defaultval.flt = value; in upb_fielddef_setdefaultfloat()
Dupb.h3051 float flt; member
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/ext/google/protobuf_c/
Dupb.c933 return f->defaultval.flt; in upb_fielddef_defaultfloat()
968 case UPB_TYPE_FLOAT: f->defaultval.flt = 0; break; in upb_fielddef_init_default()
1217 f->defaultval.flt = value; in upb_fielddef_setdefaultfloat()
Dupb.h3731 float flt;