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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/cpp/
Dcpp_helpers.cc477 string function_name = prefix + name; in SafeFunctionName() local
478 if (descriptor->FindFieldByName(function_name)) { in SafeFunctionName()
481 function_name.append("__"); in SafeFunctionName()
485 function_name.append("_"); in SafeFunctionName()
487 return function_name; in SafeFunctionName()