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Searched refs:getActiveHeight (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/services/surfaceflinger/
DBufferStateLayer.cpp338 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) { in getBufferSize()
339 return Rect(getActiveWidth(s), getActiveHeight(s)); in getBufferSize()
357 if (getActiveWidth(s) < UINT32_MAX && getActiveHeight(s) < UINT32_MAX) { in computeSourceBounds()
358 return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s)); in computeSourceBounds()
DBufferStateLayer.h57 uint32_t getActiveHeight(const Layer::State& s) const override { return s.active.h; } in getActiveHeight() function
DBufferLayer.cpp674 return Rect(getActiveWidth(s), getActiveHeight(s)); in getBufferSize()
710 return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s)); in computeSourceBounds()
DLayer.h449 virtual uint32_t getActiveHeight(const Layer::State& s) const { return s.active_legacy.h; } in getActiveHeight() function
DLayer.cpp327 const uint32_t activeHeight = getActiveHeight(getDrawingState()); in getBufferScaleTransform()