Searched refs:getVertex (Results 1 – 2 of 2) sorted by relevance
60 float[] shadowBounds = Math3DHelper.flatBound(mCalculator.getVertex(), 2); in populateShadow()75 Math3DHelper.translate(mCalculator.getVertex(), mTranslateX, mTranslateY, 2); in populateShadow()77 mTriangleBuffer.drawTriangles(mCalculator.getIndex(), mCalculator.getVertex(), in populateShadow()
137 public float[] getVertex() { in getVertex() method in AmbientShadowVertexCalculator