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Searched refs:globalTransform (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/
DDisplayDevice.cpp264 ui::Transform globalTransform = R * TP * S * TL; in setProjection() local
266 const uint8_t type = globalTransform.getType(); in setProjection()
268 (!globalTransform.preserveRects() || (type >= ui::Transform::SCALE)); in setProjection()
270 Rect scissor = globalTransform.transform(viewport); in setProjection()
279 getCompositionDisplay()->setProjection(globalTransform, in setProjection()
DLayerStats.cpp106 layerTransform(layerGlobal.globalTransform)); in logLayerStats()
DSurfaceFlinger.cpp3382 clientCompositionDisplay.globalTransform = displayTransform.asMatrix4(); in doComposeSurfaces()
5917 clientCompositionDisplay.globalTransform = transform.asMatrix4(); in renderScreenImplLocked()
5964 clientCompositionDisplay.globalTransform = in renderScreenImplLocked()
5965 clipTransform * clientCompositionDisplay.globalTransform; in renderScreenImplLocked()
/frameworks/native/libs/renderengine/include/renderengine/
DDisplaySettings.h42 mat4 globalTransform = mat4(); member
/frameworks/native/services/surfaceflinger/layerproto/include/layerproto/
DLayerProtoParser.h127 int32_t globalTransform; variable
/frameworks/native/services/surfaceflinger/layerproto/
DLayerProtoParser.cpp46 layerGlobal.globalTransform = layersProto.global_transform(); in generateLayerGlobalInfo()
/frameworks/native/libs/renderengine/tests/
DRenderEngineTest.cpp375 settings.globalTransform = transform; in fillBufferCheckers()
743 settings.globalTransform = mat4::scale(vec4(2, 4, 0, 1)); in clearLeftRegion()
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp737 const auto transformMatrix = display.globalTransform * layer.geometry.positionTransform; in handleRoundedCorners()
916 mat4 projectionMatrix = mState.projectionMatrix * display.globalTransform; in drawLayers()