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Searched refs:has_csharp_namespace (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/csharp/
Dcsharp_helpers.cc115 if (descriptor->options().has_csharp_namespace()) { in GetFileNamespace()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Ddescriptor.pb.cc8188 if (has_csharp_namespace()) { in Clear()
8571 if (has_csharp_namespace()) { in SerializeWithCachedSizes()
8691 if (has_csharp_namespace()) { in InternalSerializeWithCachedSizesToArray()
8802 if (has_csharp_namespace()) { in ByteSize()
8899 if (from.has_csharp_namespace()) { in MergeFrom()
9402 bool FileOptions::has_csharp_namespace() const { in has_csharp_namespace() function in google::protobuf::FileOptions
Ddescriptor.pb.h2094 bool has_csharp_namespace() const;
6447 inline bool FileOptions::has_csharp_namespace() const { in has_csharp_namespace() function