Home
last modified time | relevance | path

Searched refs:has_index (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/compiler/objectivec/
Dobjectivec_field.cc216 void FieldGenerator::SetRuntimeHasBit(int has_index) { in SetRuntimeHasBit() argument
217 variables_["has_index"] = SimpleItoa(has_index); in SetRuntimeHasBit()
Dobjectivec_field.h79 void SetRuntimeHasBit(int has_index);